![]() " Apple stands by its decision this will create a dangerous precedence," Biedrzycki concludes. ![]() "After all if you were to decide whether your direct competition will be allowed to sell products or not, would you allow them? Talk about unfair competition."Īlthough Biedrzycki happily admits that on other platforms, Luxor is the dominant force in the marble popping game genre, the fact that Stoneloops! made it to iPhone first reversed the two games' fortunes, and made the newcomer the popular choice for App Store shoppers - prompting the complaint. ![]() "Of course MumboJumbo replied that they still want StoneLoops! removed," says Biedrzycki, clearly perturbed but in good humour. TouchArcade reviewed the iOS version and also reviewed the game favorably, commenting that its gameplay was addictive.Maciej Biedrzycki, one of the makers of marble popping game Stoneloops! of Jurassica has been blogging about the game's woes after it was suddenly removed from the App Store.Īpparently, the reason is a complaint from MumboJumbo, creator of similar title Luxor.īiedrzycki says it wrote to Apple saying Stoneloops!, which was released after Luxor on the web, but before it on the App Store, infringed Luxor's copyright and confused customers.Ĭodeminion, the company that originally developed Stoneloops! (the iPhone version was published by Playcreek), sent a response to Apple about the issue three weeks ago and then heard nothing more about it until now.īiedrzycki also says the final decision to remove Stoneloops! wasn't made by Apple, but by MumboJumbo, after the iPhone manufacturer left it to the gaming rival to decide whether Codeminion's answers to the complaint were satisfactory. Gamezebo gave StoneLoops! a rating of 4.5/5, praising it for its graphics, sound, and ease of play while also criticizing it for having an unoriginal premise. The game can be played in three modes, classic, strategy, and survival, and each mode has four difficulty settings, which range from easy to grand master. Players can gain these items by playing a bonus level. During game play players can collect bonus items that can make the game easier and also remove marbles, including the dark silver marbles. Players will additionally encounter dark silver marbles that cannot be cleared except in specific circumstances. Marbles can be cleared by the player shooting a similarly colored marble at a grouping that contains two or more marbles of the same color. Players shoot marbles at the loop in order to clear the level and prevent the string from reaching a specific end point, which will cause the player to lose the level. The game has a prehistoric theme and its premise centers around a snail-like creature pushing around a string of colored stone marbles. The game was later removed from the Apple App Store after game developer MumboJumbo filed a complaint with Apple stating that StoneLoops infringed upon their copyrights as the game mimicked the look of and used some of the source code of their game Luxor. StoneLoops! of Jurassica is a 2D bubble shooter game developed by Codeminion and distributed in 2008 by Game Club Cafe for Microsoft Windows, Mac OS X, and iOS. ![]()
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